Creating the Art of the Game

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Main Author: Matthew Omernick
Format: TEXT
Published: New Riders
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id amikomlib-3198
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spelling amikomlib-31982016-08-08 00:00:00Resource Centre UNIVERSITAS AMIKOM YOGYAKARTACreating the Art of the GameMatthew OmernickDescription The key word here is art: the dynamic 3D art that defines the world of computer games. This book teaches you everything you need to know about the planning, modeling, texturing, lighting, effects creation, and interface design that go into creNew RidersTEXT
institution Universitas Amikom Yogyakarta
collection Perpustakaan Yogyakarta
topic Description The key word here is art: the dynamic 3D art that defines the world of computer games. This book teaches you everything you need to know about the planning, modeling, texturing, lighting, effects creation, and interface design that go into cre
spellingShingle Description The key word here is art: the dynamic 3D art that defines the world of computer games. This book teaches you everything you need to know about the planning, modeling, texturing, lighting, effects creation, and interface design that go into cre
Matthew Omernick
Creating the Art of the Game
description
format TEXT
author Matthew Omernick
author_facet Matthew Omernick
author_sort Matthew Omernick
title Creating the Art of the Game
title_short Creating the Art of the Game
title_full Creating the Art of the Game
title_fullStr Creating the Art of the Game
title_full_unstemmed Creating the Art of the Game
title_sort creating the art of the game
publisher New Riders
publishDate
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