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amikomlib-3625 |
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amikomlib-36252016-08-08 00:00:00Resource Centre UNIVERSITAS AMIKOM YOGYAKARTAMobile 3D Game Development From Start To MarketCarlos MoralesMobile 3D Game Development: From Start to Market teaches how to develop 3D-games for JAVA-enabled mobile phones by guiding programmers through the process of developing three complete games based around three different game genres (racing, first-person shoThomsonTEXT |
institution |
Universitas Amikom Yogyakarta |
collection |
Perpustakaan Yogyakarta |
topic |
Mobile 3D Game Development: From Start to Market teaches how to develop 3D-games for JAVA-enabled mobile phones by guiding programmers through the process of developing three complete games based around three different game genres (racing, first-person sho |
spellingShingle |
Mobile 3D Game Development: From Start to Market teaches how to develop 3D-games for JAVA-enabled mobile phones by guiding programmers through the process of developing three complete games based around three different game genres (racing, first-person sho Carlos Morales Mobile 3D Game Development From Start To Market |
description |
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format |
TEXT |
author |
Carlos Morales |
author_facet |
Carlos Morales |
author_sort |
Carlos Morales |
title |
Mobile 3D Game Development From Start To Market |
title_short |
Mobile 3D Game Development From Start To Market |
title_full |
Mobile 3D Game Development From Start To Market |
title_fullStr |
Mobile 3D Game Development From Start To Market |
title_full_unstemmed |
Mobile 3D Game Development From Start To Market |
title_sort |
mobile 3d game development from start to market |
publisher |
Thomson |
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1742475881725558784 |