Rideout, P. (2010). iPhone 3D programming developing graphical applications with openGL ES. O'Reilly.
Chicago Style (17th ed.) CitationRideout, Philip. IPhone 3D Programming Developing Graphical Applications with OpenGL ES. O'Reilly, 2010.
MLA (8th ed.) CitationRideout, Philip. IPhone 3D Programming Developing Graphical Applications with OpenGL ES. O'Reilly, 2010.
Warning: These citations may not always be 100% accurate.