Rideout, P. (2010). iPhone 3D programming developing graphical applications with openGL ES. O'Reilly.
Chicagoスタイル(17版)引用形式Rideout, Philip. IPhone 3D Programming Developing Graphical Applications with OpenGL ES. O'Reilly, 2010.
MLA(8版)引用形式Rideout, Philip. IPhone 3D Programming Developing Graphical Applications with OpenGL ES. O'Reilly, 2010.
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