Rideout, P. (2010). iPhone 3D programming developing graphical applications with openGL ES. O'Reilly.
Chicago (17e ed.) BronvermeldingRideout, Philip. IPhone 3D Programming Developing Graphical Applications with OpenGL ES. O'Reilly, 2010.
MLA (8e ed.) BronvermeldingRideout, Philip. IPhone 3D Programming Developing Graphical Applications with OpenGL ES. O'Reilly, 2010.
Let op: Deze citaties zijn niet altijd 100% accuraat.