Rideout, P. (2010). iPhone 3D programming developing graphical applications with openGL ES. O'Reilly.
Chicago-referens (17:e uppl.)Rideout, Philip. IPhone 3D Programming Developing Graphical Applications with OpenGL ES. O'Reilly, 2010.
MLA-referens (8:e uppl.)Rideout, Philip. IPhone 3D Programming Developing Graphical Applications with OpenGL ES. O'Reilly, 2010.
Varning: dessa hänvisningar är inte alltid fullständigt riktiga.