Rideout, P. (2010). iPhone 3D programming developing graphical applications with openGL ES. O'Reilly.
Chicago Style (17th ed.) CitationRideout, Philip. IPhone 3D Programming Developing Graphical Applications with OpenGL ES. O'Reilly, 2010.
MLA引文Rideout, Philip. IPhone 3D Programming Developing Graphical Applications with OpenGL ES. O'Reilly, 2010.
警告:这些引文格式不一定是100%准确.