Eberly, D. H. (2001). 3D Game Engine Design: A Practical Approach to Eeal-Time Computer Graphics. Morgan Kaufmann Publishers.
Chicago Style (17th ed.) CitationEberly, David H. 3D Game Engine Design: A Practical Approach to Eeal-Time Computer Graphics. Morgan Kaufmann Publishers, 2001.
MLA (8th ed.) CitationEberly, David H. 3D Game Engine Design: A Practical Approach to Eeal-Time Computer Graphics. Morgan Kaufmann Publishers, 2001.
Warning: These citations may not always be 100% accurate.