Inside (video game)

''Inside'' is a 2016 puzzle-platform game developed and published by Playdead. The game was released for the Xbox One in June 2016, Windows in July, and PlayStation 4 in August, followed by releases for iOS in December 2017, Nintendo Switch in June 2018, and macOS in June 2020. The player controls a boy in a dystopic world, solving environmental puzzles and avoiding death. It is the successor to Playdead's 2010 ''Limbo'', with similar 2.5D gameplay.

Playdead began work on ''Inside'' shortly after the release of ''Limbo'', using ''Limbo''s custom game engine. The team switched to Unity to simplify development, adding their own rendering routines, later released as open source, to create a signature look. The game was partially funded by a grant from the Danish Film Institute. ''Inside'' premiered at Microsoft's E3 2014 conference, with a planned release in 2015, but was delayed to 2016.

''Inside'' was released to critical acclaim. Critics noted it as an improvement over ''Limbo'', praising its art direction, atmosphere and gameplay. The game was nominated for numerous accolades, including game of the year, and won several independent and technical achievements. As with ''Limbo'', ''Inside'' is included on multiple lists of the greatest video games of all time as compiled by game journalists. Provided by Wikipedia
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    Published 1991
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