Emotions, technology, and digital games
Buku ini membahas pengaruh emosi para pemain hebat selama dan setelah permainan game digital - kenikmatan, kegembiraan, kegelisahan, kemarahan, frustrasi, di antara banyak lainnya. Buku ini menunjukkan bagaimana memanfaatkan emosi ini dengan cara-cara praktis seperti merancang permainan video untu...
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Format: | Buku Teks |
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Language: | English |
Published: |
Nikki Levy
2016
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Online Access: | http://opac.isi.ac.id//index.php?p=show_detail&id=35367 |
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