GALUZIN, A. (2016). Preproduction Blueprint: How to Plan Game Enviroments and Level Designs. World of Level Design.
Chicago Style (17th ed.) CitationGALUZIN, Alex. Preproduction Blueprint: How to Plan Game Enviroments and Level Designs. World of Level Design, 2016.
MLA (8th ed.) CitationGALUZIN, Alex. Preproduction Blueprint: How to Plan Game Enviroments and Level Designs. World of Level Design, 2016.
Warning: These citations may not always be 100% accurate.